Welcome to my portfolio page, here I would like to showcase some of my best work, but if you're still interested in more, feel free to browse around the website!
Fallout Poster Series
Minimalist posters portraying the companions of the game Fallout 4. Each styled to match the color scheme of the character, with a telling quote from each as well above. (More here)
Half-Life Poster Series
A poster series covering all 6 games in the series. The first 3 follow the original 3 games, each putting the player in the shoes of different characters during the same event.
The second 3 posters represent the second trilogy of games, which star the same protagonist but in an evolving environment.
Each piece contains a symbolic object and logo representing the theme of the game, and movie poster style tag lines and credits.
To the right are designs for characters with stylistic variants.
Below are concept pieces I provided for my thesis project, Halen.
Game Tribute Poster & Progress
A poster designed as a tribute to many of my favorite game characters, in a "team photo" kind of way, matching they're portrayals with the same artistic style.
To the right is a set of rough concepts, which were filtered through to create the more polished art to the left of it.
Below is environment art I created for my thesis project, Halen.
A few pieces of traditional art, the two leftmost images are india ink drawings with ink paint coloration. The right most is a sketch of a monster done with a normal pen.
3D Environment Design & Modeling
3D Rendering & Modeling
Examples of fully realized, be it realistic or stylized, environments rendered in a variety of 3D software packages, including Unreal Engine 4, Maya with mental ray rendering, Unity 3D and the Source Engine.
Motion Graphics & Kinetic Typography
On the top is a kinetic typography video of a monologue from Half-Life 2 Episode 2, and on the bottom is a motion graphic showing the function of a fictitious app called Kitchen Helper. (More typography here)
Trailer Editing & 3D Rendering
The following 2 trailers were recorded and edited by me, the first for a game level I created and was advertising, the second for my thesis project's final release.
3D Rendering & Animation
On the top is the final product of my self-imposed environment design challenge, and on the bottom is a short animation putting a comedic twist on the 'bouncing ball' project, a classic first assignment in animation.
Thank you for viewing my work, I hope this gives you a good look at what I am as a creative, and what I can offer McMillan if I'm given an opportunity to contribute my hard work, and continue to learn valuable skills and techniques.
- Nick Burns